Mindustry sectors guide. Main Page; Discuss; .
Mindustry sectors guide For more information, see here. Ground Zero 2. Ruinous Shores is a Medium-threat sector on Serpulo. You can defend it directly if you go into this sector and defend against a new set of waves, just like a capture sequence. Ground Units; Air Units; Naval Units; Units derived from Mono; Guardians; in: Sector. It has very large Thorium veins and decent amounts of Sand, making this sector a somewhat ideal place to make Phase Fabric and a perfect place to make Thorium. I was playing a little of mindustry classic, and I realized that the duo used to be the upgrade to the single turret Sector 1 is a Low-threat Survival sector that neighbours Salt Flats, with large amounts of Copper and Lead. Uniquely, it is the only A Detailed Guide to Attack Sectors; Units. This sector has two Nucleus Cores in the north and east. It is the sector where Phase Fabric is unlocked, as well as the current hardest survival sector. View Mobile Site Hi all, I am trying to set up a good production in campaign before going for the final most difficult sectors. Magma tiles present. Water is in enemy spawn point. This sector has large amounts of every single resource in the game, and can be one of your factory sectors after securing Fandom Apps Take your favorite fandoms with you and never miss a beat. is 16 tiles wide), this is the "attack corridor". Decides if the player can send waves earlier or not. These calculations are substantially different from actual gameplay and may be difficult and frustrating to understand. It has a large, Container-like item capacity that can hold a capacity of 100 items of any type, which will then be cleared and added to the sector's export rate every 20 seconds. You must capture them to stop them from attacking the nearby sectors. In older versions of the game, 221 is a very popular sector to Caldera is a sector on Erekir. Once the 47 is a Medium-threat Enemy Base neighbouring Coastline. View Mobile Site 224 is an Eradication threat Enemy Base, neighbouring Nuclear Production Complex. To This sector has rich resources like Oil, Thorium, and Sand. The colour of the difficulty Sector 13 (Next to Sector 162, to prevent 162 coming under attack) Curbstomped the rest of the campaign maps using Sector 162 as my launch site, as it can produce massive amounts of all materials, and also means you have Plastinium and Surge before you "should" in the normal progression. Despite being an early-game source of Titanium, it is adjacent to the High-threat Enemy Base 124, which means it The Pneumatic Drill is a drill on Serpulo. You can either make a good defense to hopefully last you through the waves while you attack other sectors. As the description states, the limited amount of vents and abundance of the combustible liquid Arkycite allows for better power production through the Chemical Combustion Chamber, which is His user flair was for people who conquered every sector of the game and made a post (tbh though he’s earned a fair few other user flairs if he wants them but that’s another thing) We may do a similar thing for v7, no promises of course Resources like Copper, Lead, Coal and Titanium are decently abundant and scatted around the map, however the only source of Sand in this sector is on the drop point of the enemy and are extremely scarce with only 13 tiles of sand. Since these enemies are more difficult to destroy than others, a bar showing the current health of all guardians will appear at the top of the screen when one is present. Enemy has a spawn point in the east of the map. This guide can help you out with beating the bases. It's right there in the "sectors" section Reply reply Related A large map with plenty of resources except for Oil. The Mindustry campaign in Version 6. Upon clicking or tapping the editor button, the player will be The Plastanium Compressor is a crafting station on Serpulo. It is primarily used to build more advanced factories and conveyors, as well as some liquid-holding structures and the faster Titanium Conveyor. These 3 drop points makes you deal 3x the enemies including the Guardian. It serves as an introduction to attack objectives and using units to destroy enemy bases. This is based on how many bases spawned adjacent to the sector. The most important source code is in the file SectorDamage. Capturing the sector marks the end of the Erekir Fungal Pass is an Medium-threat Attack sector on Serpulo. Serpulo Completion Capture the final sector on Serpulo. It is a stronger version of the basic Mechanical Drill, being faster and able to mine Titanium but not Thorium. Main Page; Discuss; A Detailed Guide to Attack Sectors; Units. The Craters A list of sectors, along with resources is listed here. 124 is a High-threat Enemy Base neighbouring Desolate Rift. They are marked with the guardian status, which increases their health by 50% and damage by 30%. This map is interactive. This sector is unique in that it starts off as a survival sector where the player must fight a course of nine waves, but the sector is only truly captured when the enemy Core is destroyed. It serves as an introduction to the uses of 129 is an Extreme threat Attack sector next to Nuclear Production Complex, consisted of spore, ice, snow, and dark sand tiles. It also gains an increase in production speed when placed Threat level: Medium Resources: Copper, Lead, Sand, Coal, Titanium, Thorium, Water, Oil Type: Mission: Destroy The Enemy Base Description: Decent amount of resources This Sector has 2 drop points in the south and southeast of the map. Threat Level: Low Resources: Copper, Lead, Sand, Coal, Scrap, Water, Oil Description: A Large watery sector abundant with resources, an Oil pool located near the enemy spawn. This sector can be used as a production sector. First of all, a path across the map is calculated, this path has a "radius" of 8 tiles (i. Deflection Destroy a unit with its own reflected bullet. Windswept Islands is a Medium-threat Survival sector on Serpulo. Main Page; Discuss; All Pages; Community; Interactive Maps; A Detailed Guide to Attack Sectors; Units. With comparatively more diverse terrain, the four Cores must be defeated using a combination of tank, mech and ship units, especially with upgraded tanks from a Tank Refabricator, which is unlocked Overgrowth is a High-threat Attack sector on Serpulo. s. It is an introduction to the other two Tier 4 units, the Tecta and Quell, expanding on the uses of Cyanogen. In real life, thorium (Th) is a weakly radioactive, fertile metal which is considered as On Serpulo, the game uses a system of calculations to determine whether a sector can defend itself when not actively played. The air defense in this sector is quite strong, but can still be easily cleared with Horizon or Zenith. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Mindustry > General Discussions > Topic Details. This sector was made as a challenge map unlocked after Planetary Launch Terminal, which has also been reworked and buffed in The Craters is a Low threat survival sector on Serpulo. Large turrets like the Cyclone can use plastanium as ammo, which results in superior frag projectiles compared to using Metaglass. Accessing this sector requires completion of Windswept Islands and researching the Coal Centrifuge, so i was doing my thing taking sectors doin the frozen forest, when i get a notification, sector 220 is under attack so i go and defend, i look around on the internet and see that there are some sectors you fight instead of defend. This map is mostly consisted of snow, ice, spore water, and dark sand tiles, with a tiny shale tile at the Geothermal Stronghold is a landing zone attack sector on Serpulo and one of the final landing zone sectors, along with Cruxscape. Sectors Explore our comprehensive guide for Mindustry V7 beginners! Learn essential tips, strategies, and new features like the Erekir planet, naval support units, and unit command In the process of capturing the named sectors, you'll gradually unlock more advanced drills and factories, etc. 0 is an expansive 'gamemode' that serves as a storyline. Conducting sector-specific analysis provides an in depth understanding of these strategic industries and facilitates the formulation of informed policy assessments and Cruxscape is a landing zone attack sector on Serpulo, and one of two final landing zone sectors along with Geothermal Stronghold. Desolate Rift is an extreme-threat sector on Serpulo. This pathway will not only give early game titanium but also early game thorium. Frozen Forest (unlock graphite) (next to sector 221) 3. The Threat level: Medium Resources: Copper, Lead, Sand, Coal, Water, Oil Type: Mission: Destroy The Enemy Base Description: Plenty of resources. You can defend it indirectly by creating a strong defense system inside. Each of them have their 5 surrounding sectors numbered from 92+5x to 92+5x+4 (where x is the pentagonal sector number) in anticlockwise ascending order. Idk if 13 is the one I'm talking about (I renamed all attack sectors after claiming them) it purposely is filled with water and hardly anything else. Removing the defenses after is not recommended, as this sector is Basin is an attack sector on Erekir. 0 and 7. As with Lake, the terrain consists of many islands within a vast sea of Slag, this time with much more resources. Note: numbered sectors are inaccessible in the Campaign and there is no -Serpulo Map- contains a full map of the planet, to show where all the sectors are in relation to each other, and is color coded to reflect threat level, and has icons on sectors that are attack sectors. This sector is consisted mostly out of shale, snow, ice, spore, and dark sand tiles, with a small amount of water. 000 items total) Stronghold is an attack sector on Erekir. These 85 is a medium-threat sector close to Impact 0078 and Frozen Forest, consisted of dark sand, shale, water, as well as small spore and snow tiles. While editing, a track called "Editor" will plays. It includes the type of sector (attack or survival), threat level, all the resources found in the sector, and Here is somewhat workable (sector 13 is tough!) alternative route to the Launch Pad: 1. Thorium is an item on Serpulo. Common campaign questions and edit: meant to add that the way to get to them is through 222 off of frozen forest, which also includes titanium and sand if you need them for laser drill. There are five enemy cores in the sector: A Hey everyone! I have just started playing the game again after a while off, and have noticed that the guide I used before to determine which sectors to attack, which can be found here, is no longer accurate. Orange sectors are High threat. This guide will walk you through the ENTIRE GAME, with tips to beat EVERY KEY MAP, and ALL THE SCHEMATICS you will need on your road to mastering the planet. 3 Combustion A Detailed Guide to Attack Sectors; Units. Red sectors are Extreme threat. There are a total of 5 difficulties, which are Low, Medium, High, Extreme, and Eradication as the highest. If you have any suggestions, feel free to comment them down below. Sometimes it's better to know what not to do than what to do. It is an If you ignore the adjacent sector with the enemy base, after some time you will have to defend from 10-20 more waves. Although there is no guardian currently in Frozen Forest, the map file itself shows Guardian Zeniths spawning from wave 40 onwards, as well as Atrax. For example, unattended defense does not recognize things like: A Detailed Guide to Attack Sectors; Units. 0 Achievements! This Guide should help you get all the Achievements for this game! You unlock the Interplanetary Accelerator when completing the final named Sector (Planatery Launch Terminal) and it requires a large amount of resources to build and power (63. It serves as the penultimate main challenge to players as the hardest mandatory survival sector. This sector has four Flare Factories that pumps out large amounts of Flares, and two Atrax Factories Mindustry may be a bit hard for new comers or people who want to try a new type of game, certain mechanics can be confusing for newbies, so we've gathered a bunch of tips, tricks and strategies for anyone who's having a 226 is an Extreme-threat Enemy Base neighbouring Impact 0078, as well as Eradication bases 24 and 225. Mindustry. . Players start in a small sector and must slowly capture more and more territory in the Sector 86, generated in the Editor. 0, no units can for balancing reasons. It is the largest and strongest enemy base on the planet, containing many bases capable of producing all tier 5 units. Upon landing, your ship will be created, and the game will let you move around with the arrow keys. 0 onwards, and the only location Atlas is a sector on Erekir. Like Windswept Islands, Naval Fortress is comprised of multiple Sand and stone islands, this time with a central island and multiple enemy Cores. are decently abundant. You have to know that all the launchpads present on that origin sector will send the resources you gave them to only one sector. The Silicon Crucible is a block on Serpulo that manufactures Silicon like the Silicon Smelter, except that it is much more efficient and uses Pyratite as an additional input. Also includes a spreadsheet version Sectors are the zones where Mindustry gameplay in the campaign takes place. 0] By Crowley. Unlocking this sector requires completion of Stained Mountains and There are 12 pentagonal sectors numbered from 0 to 11. You capture the sector, and realize there's an attack sector nearby. Planetary Launch Terminal is the final major sector in Mindustry, guarding the Interplanetary Accelerator that marks the end of the campaign. Compared to other enemy bases up to this point, Basin is much longer and more challenging, with lots of open space and frequent spawns of tier 2 enemies. So, using Mono to mine is recommended instead of using drills. It is an introduction to stronger Naval Units. so i find the sector and go beat the adjacent sector and it didnt unlock, so i get every sector around it and nothing happend, then i keep getting attacked and Marsh is an attack sector on Erekir. It is also the first landing zone sector that introduce Guardian, serving as boss enemies. This sector is beside Overgrowth and Fungal Pass, so invade it quick if you don't want trouble. Master resource management, defenses, and advanced gameplay to excel in Mindustry's latest update. To get there, follow:-ground zero-frozen forest-the craters-193-241. The World Map, shown above is a map of all sectors on Serpulo in Version 7. r/EliteDangerous. Mined resources can be removed from the drill by conveyors or the player picking them up. In the Tech Tree, you'll notice e. This Eradication Sectors are sectors with the highest difficulty, eradication. This is a FANDOM wiki for the game Mindustry by Anuken. These calculations are referred to here as an unattended sector defense. Since Erekir has no numbered sectors, a map for Erekir is unnecessary. I've played this game for quite a while but still learned good, new ideas. Maintained by the players, it aims to provide detailed information on all the content across the game; every unit, block, sector and information related to the game will be Stained Mountains is a Medium-threat survival sector on Serpulo. Due to its absence of Thorium and Scrap and it has 3 Enemy drop points from the south. Threat Level: Medium Resources: Copper, Lead, Sand, Coal, Titanium, Water Type: Survival Sector 208 is a medium-threat sector in Mindustry. Since you have a solid amount of tungsten and oxide in your loadout you can get Oxide is a manufactured resource exclusive to Erekir, created in an Oxidation Chamber using Beryllium and Ozone. g. The enemy only has a single heavily defended Core (with a This is the only Eradication sector that is a survival Sector. The enemy has a single spawn point with air and NPC is surrounded by quite a few enemy bases. List of Sectors; Guide: Logic Basics; World map; Schematic; Future Content; The Editor is a system where players are able to create and save custom-made maps. I was confused as I had just been thinking of them as defence sectors and it's early so didn't click that was the same as survival Reply reply more reply More replies More replies More replies More replies More replies More replies. It is further used to make Cryofluid, Plastanium, and Surge Alloy. 2. Like Windswept Islands, the sector is abundant with Water, although it is in the form of a lake with a coast all around it. Your starting base is to the northwest, between the Arkycite puddles and a topmost Slag pool. The Global Industry Classification Standard (GICS) is an industry taxonomy developed in 1999 by MSCI and Standard & Poor's (S&P) for use by the global financial community. On the top left of your screen, you can see a little Sectors are the zones where Mindustry gameplay in the campaign takes place. It is not possible to select more than one destination. This new planet emphasizes unit production and attack sectors, with over 100 new Here it is, my guide to defeating extreme/eradication attack sectors. Categories Categories: Mindustry Unofficial Wiki is a FANDOM Games Community. It is recommended to use Plastanium Walls to defend against the Corvus guardian. When clicking on the Launch Pad, there Authorised by DOLOS AEC, you will guide the Tiqqun space station onwards in a perilous journey to find a new home for humanity. This one is less of a guide and more of just a collection of knowledge. Now here's what I Today is a condensed video on how I beat Basin. Basic Container/Vault logic []. It is accessible from the main menu, the campaign, and custom games, although only in custom Naval Fortress is an Extreme-threat Attack sector on Serpulo. Enemy has single spawn point. Crossroads is an attack sector on Erekir. In 225 is an Eradication-threat Enemy Base in Serpulo's North Pole. 0 of Mindustry, which allows you to override the default behaviour of blocks and units through a customised block code programming language called MLog that can be edited in text editors This sector is known to be arguably the hardest extreme sector. Even if you capture 1 sector, there are still a few more nearby. Ground Units; Air Units; Naval Units; Units derived from Mono; Guardians; FANDOM. However, its absence of Coal means that there is little to do in this sector as Power generation cannot be done without imports. Q: how to I Serpulo is a Spore-ridden, varied and barren planet, housing the enemy faction Crux. This map is intended to be a challenge for skilled players. Naval threats are non-existent due to this sector only spawns Air Units. Enemy waves have long delays but are extremely difficult to defeat, requiring Posted by u/twentysevenhamsters - 79 votes and 25 comments Threat Level: Medium Resources: Copper, Lead, Sand, Coal, Titanium, Scrap, Water Type: Mission: Survive Waves Description: Enemy Spawn: Enemies spawn at North-East Titanium is a natural resource in Mindustry, mineable from the ground with a Pneumatic Drill or better. The pair of them still broke through and destroyed 1-2 Cyclones, but now I've captured the sector Threat Level: Medium Resources: Copper, Lead, Sand, Coal, Titanium, Scrap, Water, Oil Type: Mission: Destroy The Enemy Base Description: A large map with plenty of Timetable - Third meeting of the Joint ILO-IMO Tripartite Working Group to identify and address seafarers’ issues and the human element. It serves as an introduction to the uses of the Spore Pod. Most of For the second guardian, I deleted some Cyclones to make room for more Containers and some Vaults and more mend projectors. Sign in to edit History Talk (0) Annihilation imminent This page is a candidate for deletion. Things to not do. Explore. As they require massive Hello u/Rayanfhoula, I'm very bad at Mindustry, and I do VERY cringe things, but I can help you with some sectors, hopefully someone can give a full on guide about it, but maybe you can wait for this guide to release. It introduces the player to using higher-tier units, which are highly recommended for the strong defenses around the enemy So I'm currently trying to secure every of my sectors and was hitting sector 24. It is one of the most heavily-fortified and difficult bases, containing many cores and poor resource deposits. Sign in to edit History Talk (0) Insufficient Resources This page is a stub. If I remember correctly there are about 7 or so extreme to eradication bases. Reply reply I was playing a little of mindustry classic, and I realized that the duo used to be the upgrade to the single turret upvotes POV: You just captured a sector in Erekir 1:44. The GICS structure consists of 11 sectors, 25 industry groups, 74 industries and 163 sub-industries [1] into which S&P has categorized all major public companies. The official A: Some sectors have red edges, this means they are enemy bases. The enemy has 12 active Flare factories. The enemy spawns at the SouthEast, and the Core Waves : If enabled, waves of ennemies will spawn when playing, like in Survival sectors and gameplay Wave Sending : Can only be swapped when Waves is enabled. When one of your sectors is attacked, the waves start again from where they left off, and go for another ~10-40 waves before the attack ends. Spawn crawlers every waves “The Fast-moving Consumer Goods (FMCG) sector is the 4th largest sector of the Indian economy. Pink sectors are Eradication threat. also, i was wrong, 59 and 180 are also non-vulnerable medium sectors with thorium, but are attack sectors, which kinda defeats the purpose of looking for non-vulnerable sectors. Unlocking The Sector 175 is a survival numerical sector on Serpulo. This is possibly because the waves have not Plastanium is a manufactured item on Serpulo, made with Titanium and Oil. Survival is hard because of the many horizonts attacking this can be counteracted with phantoms. -The power supply is exposed and can be taken out. The enemy has a single spawn point, located North-West, near the body of water. You can help by expanding it. The current iteration of this sector is abundant with Extraction Outpost is an High-threat Attack sector on Serpulo. These units along with the Flux Reactor can be researched upon landing in this The Core Database is an interface that contains information on all of the items, blocks, fluids, units, and landing zone sectors in the game. bojianh. 2% as per AC Nielsen, which is almost half of the 14% growth I decided to try and figure out exactly how unattended sector defenses works by reading the source code. Capture The Craters as a prerequisite to unlocking a technology block. The base defences include Thorium and Copper Karst is a survival sector on Erekir. Each sector involves a map in which the player must complete a certain objective, such as surviving waves or destroying enemy cores. This sector is important as capturing it allows access to the Launch Pad, an essential tool for further, more difficult sectors. Accessing this sector requires capturing Biomass Synthesis Facility and Explore our comprehensive guide for Mindustry V7 beginners! Learn essential tips, strategies, and new features like the Erekir planet, naval support units, and unit command system. Eventually, that attack sector will launch an attack, so you go back to check on Sector X and now there's waves 21-35 you have to defeat to recapture the sector. Best done with lower-tier units that spawn on low-threat sectors. It is adjacent to the four-base chain around Overgrowth and Fungal Pass, with this sector Recommend you take on extraction outpost to research launch pads because that'll allow you to send materials from safe sectors to your current attack sector. It uses large amounts of Oil and Titanium to synthesize Plastanium, an advanced resource used in mid-game turrets and high-throughput operations. It is accessible from the main menu. Mindustry Unofficial Wiki is a FANDOM Games Community. Sign in to edit History Talk (0) 205; Enemy base: No Threat Resources Enemies Waves Guardian; Low Solid guide, thanks. It is very abundant in all resources, and a very good place to industrialize after securing the other Enemy Bases around it. 225 is one of the two sectors in Serpulo Some units on Serpulo, namely the Pulsar and Quasar, can mine raw resources while directly being possessed by a player but cannot be done so by command mode. Then there are 5 sectors around these numbered from 32+5x to 32+5x+4, also in anticlockwise ascending order. Key [] Green sectors are Low threat. In Version 4. With help from many members of the Mindustry community, we've created a google doc with data for every sector in the game. I have set up good productioin of several resources, only the hardest to craft are missing. Accessing this sector requires completing Frozen Forest and Threat level: Low Resources: Copper, Lead, Sand, Coal, Scrap, Water Type: Mission: Survive Waves Description: Entire map is on light and dark sand with few pockets of water. *Mining speed for Beryllium is only relevant in Status Effects are effects that are applied to units when hit by certain types of projectiles. 10 Is a Medium threat Enemy Base. 70 is an Extreme threat Attack sector next to Nuclear Production Complex, and is one of the four Enemy Bases threatening the sector. This sector is consisted mostly out of spore, ice, and snow tiles. 0. 205. In your case specifically, it sounds like you left just before a boss wave, which gets penalized heavily (to avoid an exploit of having your defense fail and then leaving, which at some point almost always gave the win, despite mediocre defenses) 170 is a Medium-threat sector neighbouring Ground Zero, consisted out of water, shale, dark sand, ice, and spore tiles. Reply reply More replies More replies Tar Fields is a High-threat survival sector on Serpulo, serving as an introduction to surface Oil and an early source of Thorium. 65. One small puddle is located on the South, Sectors such as semiconductors, steel, renewable energy, and automotives form the cornerstone of modern economies, each with unique structural and functional characteristics that necessitate specific analysis. 2 oil puddles, including one near starting point. Dec 31, 2020 @ 1:29am 7. everyone likes the omura i beat plt by making my base there a shipyard guarded by core supplied surge alloy and all resources shipped in didnt need anything past t3, just waited for my units to build up and they absolutely plowed Mindustry is a unique tower defense game combined with resources management and RTS elements, where you exploit resources, build factory arrays, mass produce advanced materials, grow fortifications, research new Sector 173 is a numbered sector on Serpulo. This sector has a reworked version planned for use in v8. Ground Units; Air Units; Naval Units; Units derived from Mono; Guardians; in: Stubs. The main strategy is not destroying the second core and stockpiling units, then destroy the second core and r A large sector with a decent amount of resources with Magma near the Core, resources available for Thermal Generators can be constructed early. 82. Mindustry Unofficial Wiki. The equivalent to oxide in real life is beryllium oxide, a white solid that conducts heat and Sector 125 is a high threat sector neibouring 124 and is close to Desolate Rift. The Tech Tree is a campaign mechanic where resources are spent to unlock new blocks, items, and units. It is primarily used in more advanced blocks and in the production of tier 4 and 5 units. Each planet has a different tech tree that is independent of each other. Although it is accessible from Ground Zero, it is advised to stay away from this sector as it is vulnerable and threatened by the enemy base sector Extraction Outpost, which cannot be Logic is a mechanic introduced in Version 6. To safely capture Desolate Rift this sector is needed to be captured as it may attack 124 which is also an attack sector. Waves are usually weak Ground Units and default to attacking from the narrow valley to the south of the player's base. Access to this sector requires the completion of My current plan is to capture all the campaign sectors, as well as all the sectors on Serpulo that have enemy bases, but should I turn each of them into a factory sector for farming all the resources at once or should I turn them into farming sectors for one specific resource only and max out the production? In v7, the earliest sector for thorium is 241. Sector borders Ground Zero so it can be accessed as soon as you capture it. Plenty of all resources. It serves as an introduction to the uses of Titanium. 147. Although there is not much Copper Erekir is a planet introduced in Version 7. 24 September 2024 There is only 1 method in order to send resources to a destination sector: You use launchpads from an origin sector to the destination sector. The wall type of an enemy base is also determined by the threat level. Enemy ground and air attacks come blazingly fast once they start, not helped by the presence of five enemy Cores backed by retaliatory air waves. List of memes and terminologies. 0 guide. Station infrastructure, population management, exploration, survival, these responsibilities fall to you. The enemy only has a single fortified . It is used alongside Tungsten in mid-to-high level blocks such as the Pyrolysis Generator and Chemical Combustion Chamber, as well as in all heating components. It is researchable once Extraction Outpost is cleared. In the world map, the sector is presented with a "!" in a triangle. This sector has an abundance of Titanium, and is next to 175, making it a good place to attack as well. It is a boiling planet where gameplay involves blocks and units that are wholly seperate from that of Serpulo. Click on any tile in the map to be taken to that sector's Guardians are enemies that spawn as final or periodic bosses in sectors and custom games. Accessing it This sector only has Crawlers and Flares as enemies, it can be easily taken out by Titanium Turrets like Salvo and Lancer. The small opening to the north of the enemy Core is vulnerable to air strikes. java: . And the cycle will go on until you capture the sector with enemy base. Yellow sectors are Medium threat. This planet has been the main location for the campaign from Version 5. Sign in to edit History Talk (0) 82; Enemy base: No Threat Resources Enemies Waves Guardian; Low 6 is a High-threat Survival sector neighbouring Desolate Rift. Guard your generators and factories with Scatters. Ground Depending on your defensive strategies, the automatic defense is either better or worse. For situations where raw resources are low even with support Air Units, Logic Processors of any kind can order the support Ground Units to A Detailed Guide to Attack Sectors; Units. It is next to Planetary Launch Terminal, so make sure to immediately capture this sector after finishing said sector. Unlike previous sectors, the islands are surrounded by an ocean of deep water where Naval Units first appear in the major Serpulo campaign and dominate. It is an introduction to the use of liquids and the synthesis of Metaglass. This is the only Eradication sector that is a survival Sector. During FY2019-20, the sector witnessed growth of 7. It is directly adjacent to Ground Zero and contains an abundance of , making it a key sector to capture early on in the campaign. Finally added all of the 6. I have just completed Biomass Synthesis Facility and went on to Sector 162, but realised there was no Thorium in Sector 162 anymore. This sector has plenty of resources except Oil. The Mech Refabricator, Cleroi, My largest surge producing sectors currently are: 125: 205/min 124: 267/min 6: 329/min Coastline: 248/min I have been feeling exactly the same as you looking for a good sector to dedicate to Surge because I'm always running out. You must destroy the enemy Threat level: Low Resources: Copper, Lead, Sand, Coal, Titanium, Oil Type: Mission: Survive Waves Description: Plenty of resources, including 4 oil puddles. A natural resource, it is used for high-level structures and as a powerful fuel source in Thorium Reactors. Ground Units; Air Units; Naval Units; Units derived from Mono; Guardians; in: Candidates for deletion. Most guardians in the Ample amounts of resources, But Copper and Lead are somewhat scarce. A basic script for utilizing containers/vaults in a way that halts items exiting from one or more conveyors unless there is X number of items inside already. Sectors on this planet A sector can be attacked only if there is at least one ennemy base sector touching it. Fan Central BETA Games Anime Movies TV Video Mindustry Unofficial Wiki is a Mindustry Achievement Guide [6. e. As with all drills on Serpulo, supplying it with Water boosts its mining rate significantly. Both cores are heavily guarded with Spectre, land in the sector with max items and a defence/T4 making core schem set up a defence with spectres get to making a Corvus asap leave before de guardians spawn and let the game make (false) calculations and enter the sector after 0 is a Medium-threat Enemy Base with decent amounts of Coal, and other resources. Note:- 241 is an active enemy base. Enemies are mainly Launch into different sectors and delete all the Boulders in that sector. It is the first sector that the player can mine Thorium, as well as an introduction to using Tier 3 units on offense. The system is similar to ICB (Industry This sector has plenty of all common resources. These effects are either continuous, affecting the unit's stats until wearing off, or are instantaneous and only activate when applied with other Ground Zero is the first available sector on Serpulo. Build a Phase Wall or Large Phase Wall to destroy a unit. 0, the Tau Mech was the only mech which could mine Thorium, at a very slow rate. fall into the icy landscape of the mindustry's first level. It is an attack map and the only tech tree map with the highest threat level of eradication. It is an introduction to the unit cargo system on Erekir, which is necessary for This sector has a reworked version planned for use in V8. If you want to win, here are some things you should not Google doc of sector list with resources, sector type, and threat level Announcement Related Mindustry Tower defense Indie game Strategy video game Gaming forward back. It is optimal to take this base immediately after conquering Coastline. In real life, Titanium is a transition metal with the chemical Biomass Synthesis Facility is a Medium threat sector on Serpulo. It introduces the basics of Mindustry, such as drilling, mining, conveyors, and defending. Starting from Version 6. It has a small area with Coal and Sand that you can squeeze a Coastline is a High-threat survival sector on Serpulo. This sector has 1 drop point at the westmost part of the map and only has weak enemies that will be easily taken out by Salvos and Fuses, especially if they're fueled by Thorium. Although plastanium is only lightly explosive and flammable, stocking lots of them Karst is the first sector on Erekir I found really challenging and decide to write a guide about, it requires lots of planning if you want to beat it The Launch Pad is a block on Serpulo that is used for launching items between Sectors while consuming power. This sector is suitable for Titanium extraction. Basic Resources like Copper, Lead, Water, etc. Sign in to edit History Talk (0) 65; Enemy base: No Threat Resources Enemies Waves Guardian; High Intersect is a sector on Erekir. It is recommended to destroy this sector before attacking That means that the sector is safe and there is no enemy left (unless it get attack) Reply reply Just read the 6. Unlocking this sector requires completion of Hi there, very new at this game but just wondering which sectors to go for next, i randomly went around ground zero sectors but now im on 214 against some enemy base but i feel im to weak/low powered to even get Origin is an attack sector and the final available sector on Erekir. Ground Zero has plenty of Copper and Lead, as well as a handful of Scrap, though this won't The Threat Level of the numbered sector distinguishes how hard the sector is in terms of enemies. 0 of Mindustry. Wave Timer : P. This sectors has 1 small puddle. It has -4 cores protected by phase walls and forshadows with menders. Note: Scrap and Derelict structures have a 25% chance of spawning in numbered sectors upon generation [1]. Hopefully some good suggestions come up 219 is a Low-threat sector neighbouring Tar Fields. Capture Planetary Launch Terminal. A Detailed Guide to Attack Sectors; Units. I was basically launching with 13k of all resources to the maps like Nuclear For example, lets say Sector X (not a real map, again, just an example) has 20 waves. 133 is a Medium threat Attack map next to Overgrowth, which makes a 4-long Enemy Base chain with 210 and Fungal Pass. It has decent amout of resources, but Titanium and Thorium is slightly uncommon. zrar ucbne tedtl aeqsz nqgq ifisvzu jnzboy cgmg delur ogbmy